Enigma Stages · Ticket Hunter G · 1/1

Energy100
Clear XP1,900
Base HP666,666
Map length4,700
Max enemies7
Spawn interval0.03s
Enemy traits AngelMetalTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Gabriel 3 250% 32,500 3,875 6.67s 8–10s
Metal Hippoe 3 200% 160 400 13.33s 80–86.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Gabriel Unlimited 250% 32,500 3,875 Immediately 20–26.67s
Metal Doge Unlimited 200% 60 4,000 Immediately 20–26.67s
Heavenly Hippoe 2 250% 137,500 4,500 Immediately 48–53.33s
Super Metal Hippoe 1 100% 8,000 3,000 Immediately
Sir Metal Seal Boss 1 200% 44,000 13,398 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.