Enigma Stages · Cosmic Frontier · 1/1

Energy100
Clear XP1,900
Base HP750,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits FloatingAlienTraitless

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
Spacefish Jones 1 2300% 690,000 28,382 10s
Spacefish Jones 1 2300% 690,000 28,382 50s
Shibalien Elite Unlimited 2300% 161,000 11,500 10s 66–66.67s
Shibalien Elite 2 2300% 161,000 11,500 12s 66–66.67s
Shibalien Elite 2 2300% 161,000 11,500 15.33s 66–66.67s
Star Peng Unlimited 2300% 322,000 17,250 28.67s 66–66.67s
Star Peng 2 2300% 322,000 17,250 30.67s 66–66.67s
Star Peng 2 2300% 322,000 17,250 34s 66–66.67s
General GreGory Unlimited 2300% 345,000 13,041 54s 66–66.67s
General GreGory 2 2300% 345,000 13,041 56s 66–66.67s
General GreGory 2 2300% 345,000 13,041 59.33s 66–66.67s
Le'Solar 1 2300% 230,000 26,381 60s
Le'Solar 1 2300% 230,000 26,381 66.67s
Corporal Weyland 1 2300% 368,000 5,106 93.33s
Corporal Weyland 1 2300% 368,000 5,106 100s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 10%
  • Talent Orb 2.5%
  • Talent Orb 10%
  • Talent Orb 2.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.