Enigma Stages · Holy Summit · 1/1

Energy100
Clear XP1,900
Base HP450,000
Map length4,400
Max enemies8
Spawn interval0.03s
Enemy traits Angel

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
Gabriel Unlimited 250% 32,500 3,875 10s 16.67–23.33s
Gabriel Boss 1 250% 32,500 3,875 20s
Angelic Sleipnir 2 100% 363,000 2,247 20s 56.67–60s
Angelic Gory 6 150% 147,000 8,350 33.33s 26.67–30s
Angelic Gory 2 150% 147,000 8,350 133.33s 10–13.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 10%
  • Talent Orb 2.5%
  • Talent Orb 10%
  • Talent Orb 2.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.