Enigma Stages · Red Frontier · 1/1

Energy100
Clear XP1,900
Base HP750,000
Map length4,300
Max enemies8
Spawn interval0.03s
Enemy traits RedFloatingTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
B.B.Bunny Unlimited 2600% 13,000 1,300 3.33s 6.67–10s
Sir Seal Unlimited 2600% 65,000 3,900 20s 13.33–16.67s
J.K. Bun Bun 1 400% 1,600,000 37,148 16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
J.K. Bun Bun 1 400% 1,600,000 37,148 Immediately
Professor A. Boss 1 100% 320,000 6,800 Immediately
Berserkory 2 100% 920,000 7,444 Immediately 20s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 10%
  • Talent Orb 2.5%
  • Talent Orb 10%
  • Talent Orb 2.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.