Enigma Stages · Red Summit · 1/1

Energy100
Clear XP1,900
Base HP600,000
Map length4,000
Max enemies15
Spawn interval0.03s
Enemy traits RedFloatingTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Pigge 3 2400% 36,000 2,880 Start 29.33–30s
Pigge 2 2400% 36,000 2,880 1.67s 29.33–30s
Pigge 1 2400% 36,000 2,880 5s
Pigge 1 2400% 36,000 2,880 10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Capy 4 100% 530,000 52,000 Immediately 6.67–10s
St. Pigge the 2nd 3 2000% 800,000 8,000 Immediately 13.33–16.67s
J.K. Bun Bun 2 400% 1,600,000 37,148 Immediately 23.33–26.67s
Pigge Boss 1 100% 1,500 120 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 20%
  • Talent Orb 5%
  • Talent Orb 10%
  • Talent Orb 2.5%
  • Talent Orb 10%
  • Talent Orb 2.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.