Enigma Stages · Holy Summit · 1/1

Energy100
Clear XP1,900
Base HP720,000
Map length4,500
Max enemies15
Spawn interval0.03s
Enemy traits AngelTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
Sunfish Jones Boss 1 150% 1,800,000 13,890 3.33s
Chickful A 1 200% 320,000 26,000 30s
Angelic Gory 2 200% 196,000 11,134 30s 3.33–6.67s
Chickful A 2 200% 320,000 26,000 70s 5–10s
Angelic Gory 3 200% 196,000 11,134 70s 3.33–6.67s
Chickful A 3 200% 320,000 26,000 120s 5–10s
Angelic Gory 4 200% 196,000 11,134 120s 3.33–6.67s
Angelic Gory Unlimited 200% 196,000 11,134 180s 50–100s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 37.75%
  • Talent Orb 37.75%
  • Talent Orb 8.5%
  • Talent Orb 8.5%
  • Talent Orb 1.5%
  • Talent Orb 1.5%
  • Talent Orb 1.5%
  • Talent Orb 1.5%
  • Talent Orb 1.5%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.