Gauntlet Stages · 111M Download Celebration! · 1/10

Energy30
Clear XP900
Base HP3,800
Map length4,000
Max enemies15
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge 4 100% 90 8 3.33s 10–16.67s
Those Guys 3 100% 200 20 10s 13.33–20s
Baa Baa 1 100% 500 50 33.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Doge Boss 1 100% 90 8 Immediately
Those Guys 12 100% 200 20 Immediately 3.33–10s
Baa Baa 3 100% 500 50 Immediately 16.67s
Jackie Peng 2 100% 1,300 80 after 1.33s 30s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.