Gauntlet Stages · Summer Break Cats: Paradise · 7/10

Energy150
Clear XP4,500
Base HP150,000
Map length4,600
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Those Guys 3 1200% 2,400 240 3.33s 2s
Kroxo 1 250% 7,500 2,250 10s
Celeboodle 1 200% 18,000 10,000 20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Those Guys Unlimited 1200% 2,400 240 Immediately 13.33–16.67s
LeMurr 1 250% 50,000 2,000 Immediately
Sunny Celeboodle Boss 1 400% 320,000 12,000 Immediately
Celeboodle 5 200% 18,000 10,000 after 13.33s 33.33–40s
Imperator Sael 1 500% 75,000 2,500 after 26.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.