Gauntlet Stages · Summer Break Cats Castaway · 7/10

Energy80
Clear XP2,400
Base HP300,000
Map length4,800
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Snache Unlimited 1200% 1,200 180 6.67s 13.33–20s
Jackie Peng 5 1200% 15,600 960 10s 13.33–20s
Duche 1 200% 80,000 2,000 13.33s
St. Pigge the 2nd 1 400% 160,000 1,600 23.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
St. Pigge the 2nd 3 400% 160,000 1,600 after 10s 26.67–33.33s
Duche 5 200% 80,000 2,000 after 3.33s 13.33–20s
Bore 1 100% 400,000 4,837 after 23.33s
Bore 1 100% 400,000 4,837 after 25.33s
Bore 1 100% 400,000 4,837 after 26.67s
Bore Boss 1 100% 400,000 4,837 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.