Gauntlet Stages · Part 1: Adventurer Cats · 2/20

Energy20
Clear XP380
Base HP5,000
Map length3,800
Max enemies15
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge 3 100% 90 8 3.33s 13.33–16.67s
Snache 3 100% 100 15 10s 10–13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Doge Boss 1 100% 90 8 Immediately
Baa Baa 4 100% 500 50 after 0.67s 6.67–10s
Jackie Peng 2 100% 1,300 80 after 1.33s 10s
Doge Unlimited 100% 90 8 after 3.33s 16.67–20s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.