Gauntlet Stages · Attack of the Omens · 7/20

Energy90
Clear XP1,710
Base HP850,000
Map length4,600
Max enemies20
Spawn interval0.03s
Enemy traits AkuTraitlessAngelColossusFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Cerberus Kids 7 432% 10,800 10,800 10s 6.67s
Those Guys 7 3666% 7,331 733 6.67s 6.67s
Aku Doge Unlimited 432% 19,440 9,504 16.67s 20–26.67s
Once base HP ≤ 99% 6 types
Great Angel Chibinel 2 100% 160,000 4,500 Immediately 66.67s
Li'l Bun Bun 2 1132% 339,566 12,735 after 33.33s 80s
Angelic Sleipnir 1 216% 784,080 4,853 after 13.33s
Cerberus Kids 20 432% 10,800 10,800 after 6.67s 13.33s
Those Guys 20 3666% 7,331 733 Immediately 13.33s
Omens Boss 1 166% 1,328,000 24,900 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 21% chance to open an EX stage.