Gauntlet Stages · Island of Hidden Treasure · 20/21
Energy300
Clear XP5,700
Base HP1,000,000
Map length4,800
Max enemies12
Spawn interval0.03s
Enemy traits ZombieTraitless
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 1 | 200% | 80,000 | 1,300 | 3.33s | — |
| | Unlimited | 300% | 30,000 | 19,500 | 3.33s | 10–16.67s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 5 types | ||||||
| | Unlimited | 300% | 45,000 | 15,000 | Immediately | 20–23.33s |
| | 4 | 300% | 126,000 | 24,000 | Immediately | 26.67–30s |
| | 2 | 300% | 360,000 | 15,000 | Immediately | 30–33.33s |
| | 3 | 100% | 333,333 | 333 | Immediately | 20s |
| | 1 | 300% | 2,250,000 | 45,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Clear rewards
- Talent Orb 32.5%
- Talent Orb 32.5%
- Talent Orb 11%
- Talent Orb 11%
- Talent Orb 3.5%
- Talent Orb 3.5%
- Talent Orb 2%
- Talent Orb 2%
- Talent Orb 2%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.