Gauntlet Stages · Island of Hidden Treasure · 16/21

Energy300
Clear XP5,700
Base HP900,000
Map length4,500
Max enemies12
Spawn interval0.03s
Enemy traits FloatingTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Mooth 1 2800% 140,000 9,800 10s
Pigeon de Sable 5 300% 24,900 3,600 13.33s 6.67–13.33s
Mooth 1 2800% 140,000 9,800 40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Li'l Bun Bun Unlimited 1200% 359,964 13,500 Immediately 36.67–40s
Li'l Bun Bun 4 1200% 359,964 13,500 Immediately 23.33–26.67s
Li'l Bun Bun 8 1200% 359,964 13,500 Immediately 10–13.33s
Gobble 4 100% 329,000 5,000 Immediately 20–23.33s
Li'l Bun Bun Boss 1 1% 299 11 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

  • Talent Orb 32.5%
  • Talent Orb 32.5%
  • Talent Orb 11%
  • Talent Orb 11%
  • Talent Orb 3.5%
  • Talent Orb 3.5%
  • Talent Orb 2%
  • Talent Orb 2%
  • Talent Orb 2%

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.