Gauntlet Stages · Island of Hidden Treasure · 14/21
Energy300
Clear XP5,700
Base HP750,000
Map length3,600
Max enemies12
Spawn interval0.03s
Enemy traits Traitless
Boss
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 2 types | ||||||
| | 2 | 200% | 60 | 4,000 | 8s | 6.67s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 10 | 200% | 60 | 4,000 | Immediately | 6.67–10s |
| | 3 | 200% | 1,600 | 6,400 | Immediately | 10s |
| | 3 | 200% | 16,000 | 6,000 | Immediately | 20s |
| | 1 | 200% | 44,000 | 13,398 | Immediately | — |
| | 1 | 10% | 3 | 200 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Clear rewards
- Talent Orb 80%
- Talent Orb 17%
- Talent Orb 3%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.