Gauntlet Stages · April Gauntlet II · 9/10

Energy150
Clear XP2,850
Base HP480,000
Map length5,800
Max enemies50
Spawn interval0.03s
Enemy traits AlienFloatingTraitless

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Kroxo 6 1712% 51,360 15,408 10s 10–10.67s
Kroxo 6 1712% 51,360 15,408 13.33s 6.67–8s
Mistress Celeboodle 1 798% 35,910 29,925 40s
Teacher Bun Bun 1 976% 975,990 21,960 63.33s
Owlbrow 2 976% 97,600 29,280 66.67s 6.67s
Kroxo 4 1712% 51,360 15,408 80.67s 5.33–6.67s
Kroxo Unlimited 1712% 51,360 15,408 82s 13.33–16.67s
Ms. Madonna 1 476% 1,142,400 11,424 83.33s
Owlbrow 1 976% 97,600 29,280 87.33s
Mistress Celeboodle 2 798% 35,910 29,925 87.33s 23.33s
Ms. Sign 1 400% 40,000 4 900s
Once base HP ≤ 75% 2 types
Owlbrow 2 976% 97,600 29,280 Immediately 0.67s
Kroxo 20 1712% 51,360 15,408 Immediately 0.33–0.8s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.