Gauntlet Stages · April Gauntlet II · 6/10

Energy130
Clear XP2,470
Base HP400,000
Map length5,800
Max enemies50
Spawn interval0.03s
Enemy traits AlienFloatingTraitless

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Kroxo 6 1445% 43,350 13,005 10s 10–10.67s
Kroxo 6 1445% 43,350 13,005 13.33s 6.67–8s
Mistress Celeboodle 1 780% 35,100 29,250 40s
Teacher Bun Bun 1 910% 909,990 20,475 63.33s
Owlbrow 2 910% 91,000 27,300 66.67s 6.67s
Kroxo 4 1445% 43,350 13,005 80.67s 5.33–6.67s
Kroxo Unlimited 1445% 43,350 13,005 82s 13.33–16.67s
Ms. Madonna 1 410% 983,999 9,840 83.33s
Owlbrow 1 910% 91,000 27,300 87.33s
Mistress Celeboodle 2 780% 35,100 29,250 87.33s 23.33s
Ms. Sign 1 400% 40,000 4 900s
Once base HP ≤ 75% 2 types
Owlbrow 2 910% 91,000 27,300 Immediately 0.67s
Kroxo 20 1445% 43,350 13,005 Immediately 0.33–0.8s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.