Gauntlet Stages · March Gauntlet II · 9/10
Energy150
Clear XP2,850
Base HP480,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits
Alien
Traitless
Zombie
Angel
Floating
Red
Dark
Restrictions
- Max 10 units deployed
Boss
Spawn timeline
Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | 1 | 1712% | 256,800 | 8,560 | 3.33s | — |
| | Unlimited | 200% | 1,000 | 400 | 6.67s | 6.67–13.33s |
| | 2 | 288% | 115,200 | 11,520 | 13.33s | 33.33s |
| | Unlimited | 376% | 50,760 | 6,016 | 13.33s | 26.67–33.33s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 4 | 1712% | 256,800 | 8,560 | Immediately | 26.67–30s |
| | 1 | 364% | 163,800 | 4,368 | Immediately | — |
| | 1 | 188% | 300,800 | 24,440 | Immediately | — |
| | 1 | 1176% | 588,000 | 14,112 | Immediately | — |
HP and attack include the magnification.
Clear rewards
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.