Collaboration Stages · Merc Storia: Attack · 2/3

Energy120
Clear XP13,200
Base HP50,000
Map length5,000
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Nono 1 100% 650 150 8s
Celesse 1 100% 250 50 10s
Norn 1 100% 3,200 430 2s
Serum 1 100% 9,200 600 40s
Celesse Unlimited 100% 250 50 22s 10–20s
Nono Unlimited 100% 650 150 24s 13.33–30s
Serum 3 100% 9,200 600 80s 20–30s
Norn 4 100% 3,200 430 60s 16.67–33.33s
Ms. Sign Unlimited 400% 40,000 4 900s 900s
Once base HP ≤ 99% 5 types
Serum 4 100% 9,200 600 Immediately 62–66s
Celesse Unlimited 100% 250 50 Immediately 60–62s
Nono Unlimited 100% 650 150 Immediately 58–60s
Norn 5 100% 3,200 430 Immediately 64–68s
Cornelia Boss 1 100% 99,999 900 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.