Collaboration Stages · Decisive Battle! · 4/5

Energy150
Clear XP18,900
Base HP150,000
Map length4,600
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessEVA Angel

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Squire Rel Unlimited 500% 400 150 Start 13.33s
Gory 2 500% 5,000 400 6.67s 13.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Squire Rel 10 500% 400 150 Immediately 10s
Teacher Bear 3 500% 15,000 5,000 Immediately 33.33s
The 6th Angel Boss 1 50% 50,000 7,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.