Collaboration Stages · Holy War: Gilgamesh · 1/2

Energy200
Clear XP36,000
Base HP200,000
Map length4,500
Max enemies9
Spawn interval0.03s
Enemy traits DarkAngelTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge Dark Unlimited 200% 10,000 4,000 10s 93.33s
Gabriel Unlimited 100% 13,000 1,550 33.33s 93.33s
Doge Dark Unlimited 200% 10,000 4,000 56.67s 93.33s
Doge Dark Unlimited 200% 10,000 4,000 60s 93.33s
Gabriel Unlimited 100% 13,000 1,550 80s 93.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Dagshund 4 100% 60,000 3,000 Immediately 30s
Celeboodle 8 100% 9,000 5,000 Immediately 13.33–16.67s
Gilgamesh Boss 1 20% 300,000 3,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.