Collaboration Stages · Holy War: Rider · 1/2

Energy100
Clear XP12,000
Base HP24,000
Map length4,200
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Jackie Peng 5 100% 1,300 80 20s 13.33–20s
Those Guys 10 100% 200 20 Start 6.67–10s
Baa Baa 5 100% 500 50 Start 20–26.67s
Those Guys Unlimited 100% 200 20 80s 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Those Guys 12 100% 200 20 Immediately 6.67–10s
Jackie Peng 8 100% 1,300 80 Immediately 10–16.67s
Mooth 4 100% 5,000 350 Immediately 26.67s
Rider Boss 1 7% 14,000 420 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.