Collaboration Stages · Moonlit City · 3/3
Energy150
Clear XP4,500
Base HP400,000
Map length4,200
Max enemies9
Spawn interval0.03s
Enemy traits TraitlessDarkFloating
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 1 type | ||||||
| | 15 | 800% | 1,600 | 160 | Start | 6.67–10s |
| | 30 | 800% | 1,600 | 160 | 10s | 6.67–10s |
| Once base HP ≤ 99% 6 types | ||||||
| | Unlimited | 800% | 1,600 | 160 | Immediately | 13.33–20s |
| | 5 | 100% | 40,000 | 3,123 | Immediately | 13.33–20s |
| | 8 | 200% | 60,000 | 2,994 | Immediately | 13.33–20s |
| | 5 | 800% | 1,600 | 160 | Immediately | 0.07s |
| | 2 | 200% | 200,000 | 8,000 | Immediately | 10s |
| | 3 | 500% | 100,000 | 6,000 | Immediately | 13.33–20s |
| | 3 | 800% | 1,600 | 160 | Immediately | 0.07s |
| | 1 | 100% | 400,000 | 13,333 | Immediately | — |
| Once base HP ≤ 0% 1 type | ||||||
| | Unlimited | 100% | 10,000 | 1 | Immediately | 900s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.