Collaboration Stages · Mission: Slay Enmu! · 2/2

Energy150
Clear XP4,500
Base HP500,000
Map length5,500
Max enemies20
Spawn interval0.03s
Enemy traits FloatingZombieTraitless

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Enemy No.767 1 5000000% 500,000 50,000 Start
Pigeon de Sable 2 200% 16,600 2,400 6.67s 26.67–33.33s
Zroco 2 250% 37,500 12,500 16.67s 20–26.67s
Demon Doge Unlimited 3000% 13,500 240 20s 33.33–40s
Owlbrow 1 1000% 100,000 30,000 30s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Zroco 3 250% 37,500 12,500 Immediately 13.33–20s
Zir Zeal 2 250% 187,500 11,250 after 1.33s 73.33–80s
Owlbrow 1 1000% 100,000 30,000 after 3.33s
Pigeon de Sable 5 200% 16,600 2,400 after 20s 26.67–33.33s
Zang Roo 1 250% 250,000 19,992 after 40s
Zroco Unlimited 250% 37,500 12,500 after 60s 33.33–40s
Enmu Boss 1 11000% 770,000 55,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.