Collaboration Stages · Battle at Mt. Natagumo · 4/5
Energy135
Clear XP4,500
Base HP300,000
Map length4,300
Max enemies30
Spawn interval0.03s
Enemy traits TraitlessAlienFloating
Boss
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 1200% | 5,400 | 96 | 6.67s | 23.33–30s |
| | 1 | 250% | 17,500 | 500 | 10s | — |
| | Unlimited | 1200% | 2,400 | 240 | 13.33s | 6.67–13.33s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 6 types | ||||||
| | 20 | 100% | 500 | 200 | Immediately | 6.67–13.33s |
| | 2 | 250% | 17,500 | 500 | Immediately | 66.67–73.33s |
| | 20 | 1200% | 2,400 | 240 | after 13.33s | 3.33–6.67s |
| | 1 | 250% | 37,500 | 1,250 | after 33.33s | — |
| | 1 | 250% | 44,442 | 1,942 | after 86.67s | — |
| | 1 | 350% | 350,000 | 16,800 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.