Collaboration Stages · New Challenger · 2/2

Energy300
Clear XP65,000
Base HP750,000
Map length4,500
Max enemies12
Spawn interval0.03s
Enemy traits DarkTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Shadow Boxer K 1 200% 160,000 9,994 6.67s
Doge Dark 8 800% 40,000 16,000 20s 2–6s
Shadow Boxer K 3 200% 160,000 9,994 40s 2–6s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Doge Dark Unlimited ×3 800% 40,000 16,000 Immediately 46–46.67s
Gory Dark 5 300% 120,000 9,369 Immediately 46–46.67s
Gory Dark 4 300% 120,000 9,369 Immediately 46–46.67s
Dark Otter 3 200% 350,000 12,994 Immediately 46–46.67s
Dark Otter 2 200% 350,000 12,994 Immediately 46–46.67s
Akuma Boss 1 100% 1,200,000 54,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.