Collaboration Stages · New Challenger · 1/1

Energy200
Clear XP36,000
Base HP220,000
Map length4,000
Max enemies20
Spawn interval0.03s
Enemy traits AlienTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Shibalien 3 250% 2,250 375 6.67s 26.67–33.33s
Those Guys 3 600% 1,200 120 10s 6.67–13.33s
LeMurr 1 100% 20,000 800 20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Shibalien Unlimited 250% 2,250 375 Immediately 13.33–20s
Those Guys 15 600% 1,200 120 after 6.67s 6.67–13.33s
LeMurr 2 100% 20,000 800 after 6.67s 53.33–60s
Imperator Sael 2 250% 37,500 1,250 after 20s 66.67–73.33s
Cammy Boss 1 100% 300,000 12,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.