Collaboration Stages · New Challenger · 1/1

Energy100
Clear XP12,000
Base HP20,000
Map length4,300
Max enemies7
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge 5 100% 90 8 Start 22.67–26s
Gory 1 100% 1,000 80 20s
Jackie Peng 3 100% 1,300 80 46.67s 28–32s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Jackie Peng Unlimited 100% 1,300 80 Immediately 23.33–26.67s
Gory 3 100% 1,000 80 Immediately 15.33–18.67s
Mooth 1 100% 5,000 350 Immediately
Ryu Boss 1 6% 12,000 240 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.