Collaboration Stages · Strongest Things Alive · 4/10

Energy60
Clear XP1,800
Base HP12,500
Map length4,400
Max enemies20
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Those Guys Unlimited 100% 200 20 3.33s 26.67–33.33s
Hippoe 2 100% 1,000 100 6.67s 26.67–33.33s
Once base HP ≤ 99% 3 types
Teacher Bear 1 100% 3,000 1,000 Immediately
Hippoe 3 100% 1,000 100 after 6.67s 20–26.67s
Jack Hammer Boss 1 120% 6,000 600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.