Collaboration Stages · Street Fighter - VERY HARD - · 9/10

Energy230
Clear XP6,900
Base HP1,150,000
Map length6,000
Max enemies6
Spawn interval0.03s
Enemy traits AngelAkuAlienFloatingTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Chickful A 1 300% 480,000 39,000 33.33s
Aku Gory 3 300% 255,000 20,604 40s 33.33–40s
Helmut Krabbe 6 3000% 270,000 9,000 10s 13.33–26.67s
Pigeon de Sable 5 400% 33,200 4,800 6.67s 3.33–10s
Pigeon de Sable 5 400% 33,200 4,800 46.67s 5–8.33s
Sakura 1 300% 1,200,000 54,000 56.67s
Ryu Boss 1 300% 600,000 12,000 50s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.