Collaboration Stages · Street Fighter - VERY HARD - · 1/10

Energy150
Clear XP4,500
Base HP750,000
Map length6,000
Max enemies6
Spawn interval0.03s
Enemy traits AngelAkuAlienFloatingTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Chickful A 1 150% 240,000 19,500 33.33s
Aku Gory 3 200% 170,000 13,736 40s 33.33–40s
Helmut Krabbe 6 1200% 108,000 3,600 10s 13.33–26.67s
Pigeon de Sable 5 200% 16,600 2,400 6.67s 3.33–10s
Pigeon de Sable 5 200% 16,600 2,400 46.67s 5–8.33s
Sakura 1 150% 600,000 27,000 56.67s
Ryu Boss 1 150% 300,000 6,000 50s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.