Collaboration Stages · Nutcracker Witch · 5/5

Energy200
Clear XP6,000
Base HP1,500,000
Map length5,000
Max enemies15
Spawn interval0.03s
Enemy traits WitchRedDarkFloatingAngel

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Nutcracker Witch Boss 1 150% 13,500,000 18,000 6.67s
Ginger Snache Unlimited 500% 60,000 9,000 23.33s 66–66.67s
Ginger Snache Unlimited 500% 60,000 9,000 24s 66–66.67s
Ginger Snache Unlimited 500% 60,000 9,000 24.67s 66–66.67s
Ginger Snache Unlimited 500% 60,000 9,000 92s 132.67–133.33s
Doge Dark Unlimited 1200% 60,000 24,000 40s 66–66.67s
Doge Dark Unlimited 1200% 60,000 24,000 40.67s 66–66.67s
Doge Dark Unlimited 1200% 60,000 24,000 41.33s 66–66.67s
Doge Dark Unlimited 1200% 60,000 24,000 108.67s 132.67–133.33s
Pigeon de Sable Unlimited 300% 24,900 3,600 56.67s 66–66.67s
Pigeon de Sable Unlimited 300% 24,900 3,600 57.33s 66–66.67s
Pigeon de Sable Unlimited 300% 24,900 3,600 58s 66–66.67s
Pigeon de Sable Unlimited 300% 24,900 3,600 125.33s 132.67–133.33s
Gabriel Unlimited 500% 65,000 7,750 73.33s 66–66.67s
Gabriel Unlimited 500% 65,000 7,750 74s 66–66.67s
Gabriel Unlimited 500% 65,000 7,750 74.67s 66–66.67s
Gabriel Unlimited 500% 65,000 7,750 142s 132.67–133.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.