Collaboration Stages · City of Souls · 1/3

Energy150
Clear XP18,900
Base HP140,000
Map length4,000
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessAngelFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 600% 1,200 120 Start 13.33s
Hippoe 3 600% 6,000 600 Start 10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Gabriel Unlimited 100% 13,000 1,550 Immediately 16.67s
Angelic Gory 2 100% 98,000 5,567 Immediately 36.67s
Those Guys 30 10×3 600% 1,200 120 Immediately 1.33s
Heavenly Hippoe 3 100% 55,000 1,800 Immediately 33.33s
Gabriel 6 3×2 100% 13,000 1,550 Immediately 13.33s
Gory 2 600% 6,000 480 Immediately 16.67s
Heavenly Hippoe 1 100% 55,000 1,800 Immediately
Gabriel 4 100% 13,000 1,550 Immediately 13.33s
Crazed Yuki Boss 1 100% 240,000 9,900 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.