Takuya & Yuki Awaken! (Veteran)

Collaboration Stages · Takuya & Yuki Awaken · 1/2

Energy100
Clear XP4,000
Base HP200,000
Map length4,800
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessFloatingDark

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Kang Roo 1 400% 16,000 1,000 10s
Kang Roo 1 400% 16,000 1,000 23.33s
Kang Roo 1 400% 16,000 1,000 40s
Mooth 1 400% 20,000 1,400 50s
Squire Rel Unlimited 400% 320 120 66.67s 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Gory Unlimited 400% 4,000 320 Immediately 40–60s
Doge Unlimited 400% 360 32 Immediately 13.33–20s
Gory Dark 5 100% 40,000 3,123 Immediately 30s
Squire Rel 5 400% 320 120 Immediately 0.07s
Doge 3 400% 360 32 Immediately 0.07s
Doge Dark 10 100% 5,000 2,000 Immediately 13.33–20s
Gory 3 400% 4,000 320 Immediately 6.67–10s
Squire Rel 3 400% 320 120 Immediately 0.07s
Doge 2 400% 360 32 Immediately 0.07s
Takuya & Lovely Yuki Boss 1 30% 225,000 2,640 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.