Collaboration Stages · SNOW MIKU · 3/3

Energy300
Clear XP65,000
Base HP390,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAngelRedFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Glowstick Guys Unlimited 100% 1 1 Start 6.67–13.33s
Gabriel Unlimited 300% 39,000 4,650 10s 10–13.33s
Angelic Gory 3 200% 196,000 11,134 16.67s 30–33.33s
Sir Seal Unlimited 2400% 60,000 3,600 13.33s 26.67s
Pigge 5 2400% 36,000 2,880 3.33s 33.33s
Enemy No.505 1 200% 200,000 30,000 3.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Enemy No.505 4 200% 200,000 30,000 Immediately 13.33s
Angelic Gory 3 200% 196,000 11,134 Immediately 30–33.33s
Angelic Gory 1 200% 196,000 11,134 Immediately
Enemy No.540 Boss 1 250% 500,000 35,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.