Collaboration Stages · MIKU EXPO · 3/5

Energy120
Clear XP13,200
Base HP30,000
Map length5,000
Max enemies5
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Glowstick Guys Unlimited 100% 1 1 Start 6.67–10s
Enemy No.503 Unlimited 25% 750 375 1.33s 13.33–16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Enemy No.504 3 25% 18,000 800 Immediately 33.33s
Enemy No.500 1 50% 50,000 3,250 Immediately
Enemy No.502 Boss 1 25% 45,000 2,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.