Collaboration Stages · New Challenger · 1/1

Energy100
Clear XP12,000
Base HP25,000
Map length4,500
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys 15 100% 200 20 Start 3.33–10s
Those Guys 12 100% 200 20 30s 3.33–10s
Those Guys 9 100% 200 20 50s 3.33–10s
Gory 1 100% 1,000 80 50s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Kang Roo 3 100% 4,000 250 Immediately 20s
Gory Unlimited 100% 1,000 80 Immediately 26.67–30s
Ken Boss 1 3% 18,000 1,080 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.