Collaboration Stages · New Challenger · 1/1

Energy200
Clear XP36,000
Base HP220,000
Map length3,600
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessAngel

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Duche 2 200% 80,000 2,000 1.67s 10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Gabriel Unlimited 200% 26,000 3,100 Immediately 26.67s
Gabriel 12 200% 26,000 3,100 Immediately 13.33s
Heavenly Hippoe 5 200% 110,000 3,600 Immediately 13.33–20s
Chun-Li Boss 1 100% 360,000 5,100 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.