Collaboration Stages · Street Fighter (Normal) · 3/8

Energy115
Clear XP3,450
Base HP60,000
Map length5,400
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Squire Rel Unlimited 150% 120 45 Start 13.33–20s
Pigge 2 150% 2,250 180 Start 6.67–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Sir Seal 6 150% 3,750 225 Immediately 16.67–23.33s
Ryu Boss 1 10% 20,000 400 Immediately
Chun-Li 1 10% 36,000 510 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.