Collaboration Stages · Street Fighter (Easy) · 6/8

Energy80
Clear XP2,400
Base HP8,000
Map length4,400
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Baa Baa 4 100% 500 50 Start 21.33–25.33s
Squire Rel 3 100% 80 30 6.67s 2s
Squire Rel 3 100% 80 30 20s 2s
Squire Rel 3 100% 80 30 53.33s 2s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Baa Baa Unlimited 100% 500 50 Immediately 34.67–38.67s
Le'boin 1 100% 4,000 654 Immediately
Zangief Boss 1 2% 15,000 160 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.