Collaboration Stages · Shakurel Planet · 3/5

Energy120
Clear XP13,200
Base HP80,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Enemy No.473 1 100% 36,000 1,500 20s
Enemy No.474 3 100% 10,000 1,000 40s 20–23.33s
Enemy No.474 2 100% 10,000 1,000 46.67s 20–23.33s
Enemy No.474 1 100% 10,000 1,000 50s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Enemy No.474 Unlimited 100% 10,000 1,000 Immediately 20–23.33s
Enemy No.473 1 100% 36,000 1,500 Immediately
Enemy No.475 Boss 1 100% 150,000 3,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.