Catamin Stages · Growing Evil · 1/4

Energy1,003
Clear XP6,000
Base HP600,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits AkuDarkTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Aku Doge 1 300% 13,500 6,600 10s
Doge Dark 1 400% 20,000 8,000 20s
Aku Doge 4 300% 13,500 6,600 30s 1.67–5s
Doge Dark 2 400% 20,000 8,000 50s 1.67–5s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Aku Gory 2 100% 85,000 6,868 Immediately 13.33–20s
Gory Dark 1 200% 80,000 6,246 Immediately
Aku Gory 6 100% 85,000 6,868 Immediately 6.67–10s
Gory Dark 3 200% 80,000 6,246 Immediately 13.33–20s
Le'noir Boss 1 150% 690,000 24,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.