Catamin Stages · Titan Maniac · 1/1

Energy4
Clear XP4,000
Base HP1,800,000
Map length5,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Squire Rel Unlimited 4000% 3,200 1,200 0.67s 60s
Squire Rel Unlimited 4000% 3,200 1,200 1.33s 60s
Squire Rel Unlimited 4000% 3,200 1,200 2s 60s
Those Guys 10 4000% 8,000 800 4s 0.67–3.33s
Gory Unlimited 6000% 60,000 4,800 13.33s 22.67–26.67s
Gory Dark Unlimited 200% 80,000 6,246 14s 26.67–28.67s
Doge Dark Unlimited 400% 20,000 8,000 20s 13.33–28.67s
Ms. Sign Unlimited 8000% 800,000 80 900s 900s
Once base HP ≤ 99% 4 types
Trolly Blogger 10 100% 500 200 Immediately 1.67–3.33s
Those Guys 10 4000% 8,000 800 Immediately 0.67–2s
Shadow Boxer K 3 200% 160,000 9,994 Immediately 0.67–2s
Manic Jamiera Cat Boss 1 100% 3,560,000 22,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.