Ranking Dojo Stages · Arena of Destiny · 1/1
Energy10
Base HP9,999,999
Map length4,200
Max enemies20
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseAngelBehemothDarkAku
Boss
-
Enemy No.720 100% magnification HP10 Attack1 AppearsAt start -
Angelic Beast Rajakong 100% magnification HP1,855,200 Attack12,500 Appearsafter 0.07s -
Le'Behemoth 200% magnification HP760,000 Attack27,200 Appearsafter 0.07s -
Razorback 100% magnification HP1,150,000 Attack20,000 Appearsafter 0.07s -
Devil Wife 500% magnification HP47,500 Attack40,000 Appearsafter 0.07s -
Angelic Beast Rajakong 100% magnification HP1,855,200 Attack12,500 Appearsafter 0.07s -
Le'Behemoth 200% magnification HP760,000 Attack27,200 Appearsafter 0.07s -
Devil Wife 500% magnification HP47,500 Attack40,000 Appearsafter 0.07s -
Razorback 100% magnification HP1,150,000 Attack20,000 Appearsafter 0.07s -
Angelic Beast Rajakong 100% magnification HP1,855,200 Attack12,500 Appearsafter 0.07s -
Le'Behemoth 100% magnification HP380,000 Attack13,600 Appearsafter 0.07s -
Devil Wife 400% magnification HP38,000 Attack32,000 Appearsafter 0.07s -
Razorback 100% magnification HP1,150,000 Attack20,000 Appearsafter 0.07s -
Tackey 200% magnification HP256,000 Attack18,000 Appearsafter 0.07s -
Shadow Boxer K 200% magnification HP160,000 Attack9,994 Appearsafter 0.07s -
Aku Doge 400% magnification HP18,000 Attack8,800 Appearsafter 0.07s
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 10 types | ||||||
| | Unlimited | 100% | 10 | 1 | Start | 2–6s |
| | 2 | 500% | 65,000 | 7,750 | 0.07s | 6.67s |
| | 1 | 400% | 220,000 | 7,200 | 0.07s | — |
| | 1 | 100% | 1,855,200 | 12,500 | 0.07s | — |
| | 1 | 300% | 240,000 | 14,991 | 0.07s | — |
| | 1 | 300% | 240,000 | 14,991 | 0.07s | — |
| | 1 | 200% | 760,000 | 27,200 | 0.07s | — |
| | 1 | 300% | 240,000 | 14,991 | 0.07s | — |
| | 1 | 300% | 240,000 | 14,991 | 0.07s | — |
| | 1 | 100% | 1,150,000 | 20,000 | 0.07s | — |
| | 1 | 500% | 47,500 | 40,000 | 0.07s | — |
| | 2 | 500% | 22,500 | 11,000 | 0.07s | 6.67s |
| | 1 | 500% | 47,500 | 40,000 | 0.07s | — |
| | 2 | 500% | 65,000 | 7,750 | 0.07s | 6.67s |
| | 1 | 400% | 220,000 | 7,200 | 0.07s | — |
| | 1 | 100% | 1,855,200 | 12,500 | 0.07s | — |
| | 1 | 300% | 240,000 | 14,991 | 0.07s | — |
| | 1 | 300% | 240,000 | 14,991 | 0.07s | — |
| | 1 | 200% | 760,000 | 27,200 | 0.07s | — |
| | 1 | 500% | 47,500 | 40,000 | 0.07s | — |
| | 2 | 500% | 22,500 | 11,000 | 0.07s | 6.67s |
| | 1 | 500% | 47,500 | 40,000 | 0.07s | — |
| | 1 | 500% | 65,000 | 7,750 | 0.07s | — |
| | 1 | 500% | 65,000 | 7,750 | 0.07s | — |
| | 2 | 500% | 65,000 | 7,750 | 0.07s | 6.67s |
| | 1 | 100% | 1,150,000 | 20,000 | 0.07s | — |
| | 1 | 400% | 220,000 | 7,200 | 0.07s | — |
| | 1 | 100% | 1,855,200 | 12,500 | 0.07s | — |
| | 1 | 300% | 240,000 | 14,991 | 0.07s | — |
| | 1 | 300% | 240,000 | 14,991 | 0.07s | — |
| | 1 | 100% | 380,000 | 13,600 | 0.07s | — |
| | 1 | 100% | 9,500 | 8,000 | 0.07s | — |
| | 2 | 500% | 22,500 | 11,000 | 0.07s | 6.67s |
| | 1 | 400% | 38,000 | 32,000 | 0.07s | — |
| | 1 | 500% | 65,000 | 7,750 | 0.07s | — |
| | 1 | 500% | 65,000 | 7,750 | 0.07s | — |
| | 2 | 500% | 65,000 | 7,750 | 0.07s | 6.67s |
| | 1 | 100% | 1,150,000 | 20,000 | 0.07s | — |
| | 1 | 200% | 256,000 | 18,000 | 0.07s | — |
| | 1 | 200% | 256,000 | 18,000 | 0.07s | — |
| | 1 | 400% | 52,000 | 6,200 | 0.07s | — |
| | 1 | 400% | 52,000 | 6,200 | 0.07s | — |
| | 1 | 400% | 52,000 | 6,200 | 0.07s | — |
| | 1 | 200% | 160,000 | 9,994 | 0.07s | — |
| | 1 | 400% | 52,000 | 6,200 | 0.07s | — |
| | 1 | 400% | 52,000 | 6,200 | 0.07s | — |
| | 1 | 400% | 18,000 | 8,800 | 0.07s | — |
| | 1 | 400% | 52,000 | 6,200 | 0.07s | — |
| | 1 | 400% | 18,000 | 8,800 | 0.07s | — |
| Once base HP ≤ 0% 7 types | ||||||
| | 1 | 300% | 165,000 | 5,400 | Immediately | — |
| | 1 | 400% | 38,000 | 32,000 | Immediately | — |
| | 2 | 300% | 13,500 | 6,600 | Immediately | 16.67s |
| | 1 | 100% | 1,855,200 | 12,500 | Immediately | — |
| | 2 | 400% | 52,000 | 6,200 | Immediately | 13.33s |
| | 1 | 300% | 165,000 | 5,400 | Immediately | — |
| | 1 | 100% | 380,000 | 13,600 | Immediately | — |
| | 1 | 200% | 160,000 | 9,994 | Immediately | — |
| | 2 | 300% | 13,500 | 6,600 | Immediately | 16.67s |
| | 1 | 300% | 13,500 | 6,600 | Immediately | — |
| | 2 | 300% | 39,000 | 4,650 | Immediately | 13.33s |
| | 1 | 300% | 165,000 | 5,400 | Immediately | — |
| | 2 | 300% | 39,000 | 4,650 | Immediately | 10s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.