Ranking Dojo Stages · Arena of Destiny · 1/1
Energy10
Base HP9,999,999
Map length4,200
Max enemies20
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseTraitlessBehemothAlienRelicAku
Boss
-
Enemy No.720 100% magnification HP10 Attack1 AppearsAt start -
Crustaceous Scissorex 120% magnification HP1,680,000 Attack44,400 Appearsafter 0.07s -
Ursamajor 1600% magnification HP480,000 Attack16,000 Appearsafter 0.07s -
M. Ost 120% magnification HP1,632,000 Attack10,800 Appearsafter 0.07s -
Medu-san 180% magnification HP1,418,400 Attack15,840 Appearsafter 0.07s -
Crustaceous Scissorex 120% magnification HP1,680,000 Attack44,400 Appearsafter 0.07s -
Ursamajor 1920% magnification HP576,000 Attack19,200 Appearsafter 0.07s -
M. Ost 120% magnification HP1,632,000 Attack10,800 Appearsafter 0.07s -
Medu-san 180% magnification HP1,418,400 Attack15,840 Appearsafter 0.07s -
Crustaceous Scissorex 120% magnification HP1,680,000 Attack44,400 Appearsafter 0.07s -
Ursamajor 1600% magnification HP480,000 Attack16,000 Appearsafter 0.07s -
M. Ost 100% magnification HP1,360,000 Attack9,000 Appearsafter 0.07s -
Medu-san 150% magnification HP1,182,000 Attack13,200 Appearsafter 0.07s -
Ursamajor 1400% magnification HP420,000 Attack14,000 Appearsafter 0.07s -
Condemned Peng 300% magnification HP96,750 Attack12,600 Appearsafter 0.07s -
Devil Wife 500% magnification HP47,500 Attack40,000 Appearsafter 0.07s
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 10 types | ||||||
| | Unlimited | 100% | 10 | 1 | Start | 2–6s |
| | 2 | 240% | 132,000 | 39,600 | 0.07s | 10s |
| | 1 | 120% | 1,680,000 | 44,400 | 0.07s | — |
| | 3 | 150% | 75,000 | 18,750 | 0.07s | 10s |
| | 1 | 1600% | 480,000 | 16,000 | 0.07s | — |
| | 3 | 600% | 193,500 | 25,200 | 0.07s | 13.33s |
| | 1 | 120% | 1,632,000 | 10,800 | 0.07s | — |
| | 2 | 2880% | 86,400 | 25,920 | 0.07s | 10s |
| | 1 | 180% | 90,000 | 22,500 | 0.07s | — |
| | 1 | 600% | 57,000 | 48,000 | 0.07s | — |
| | 1 | 180% | 1,418,400 | 15,840 | 0.07s | — |
| | 2 | 240% | 132,000 | 39,600 | 0.07s | 10s |
| | 1 | 120% | 1,680,000 | 44,400 | 0.07s | — |
| | 3 | 180% | 90,000 | 22,500 | 0.07s | 10s |
| | 1 | 1920% | 576,000 | 19,200 | 0.07s | — |
| | 3 | 600% | 193,500 | 25,200 | 0.07s | 13.33s |
| | 1 | 120% | 1,632,000 | 10,800 | 0.07s | — |
| | 2 | 2880% | 86,400 | 25,920 | 0.07s | 10s |
| | 1 | 180% | 90,000 | 22,500 | 0.07s | — |
| | 1 | 600% | 57,000 | 48,000 | 0.07s | — |
| | 1 | 180% | 1,418,400 | 15,840 | 0.07s | — |
| | 2 | 240% | 132,000 | 39,600 | 0.07s | 10s |
| | 1 | 120% | 1,680,000 | 44,400 | 0.07s | — |
| | 3 | 150% | 75,000 | 18,750 | 0.07s | 10s |
| | 1 | 1600% | 480,000 | 16,000 | 0.07s | — |
| | 3 | 400% | 129,000 | 16,800 | 0.07s | 13.33s |
| | 1 | 100% | 1,360,000 | 9,000 | 0.07s | — |
| | 1 | 2400% | 72,000 | 21,600 | 0.07s | — |
| | 1 | 100% | 50,000 | 12,500 | 0.07s | — |
| | 1 | 500% | 47,500 | 40,000 | 0.07s | — |
| | 1 | 150% | 1,182,000 | 13,200 | 0.07s | — |
| | 2 | 100% | 55,000 | 16,500 | 0.07s | 13.33–16.67s |
| | 1 | 1400% | 420,000 | 14,000 | 0.07s | — |
| | 1 | 300% | 96,750 | 12,600 | 0.07s | — |
| | 2 | 1400% | 42,000 | 12,600 | 0.07s | 10s |
| | 1 | 300% | 96,750 | 12,600 | 0.07s | — |
| | 2 | 100% | 50,000 | 12,500 | 0.07s | 2–6s |
| | 1 | 500% | 47,500 | 40,000 | 0.07s | — |
| Once base HP ≤ 0% 7 types | ||||||
| | 1 | 1920% | 576,000 | 19,200 | Immediately | — |
| | 2 | 600% | 193,500 | 25,200 | Immediately | 16.67s |
| | 2 | 150% | 75,000 | 18,750 | Immediately | 13.33s |
| | 2 | 2400% | 72,000 | 21,600 | Immediately | 10s |
| | 2 | 200% | 110,000 | 33,000 | Immediately | 13.33s |
| | 1 | 100% | 1,400,000 | 37,000 | Immediately | — |
| | 1 | 500% | 47,500 | 40,000 | Immediately | — |
| | 2 | 200% | 110,000 | 33,000 | Immediately | 13.33s |
| | 2 | 300% | 96,750 | 12,600 | Immediately | 13.33s |
| | 1 | 1400% | 42,000 | 12,600 | Immediately | — |
| | 2 | 100% | 50,000 | 12,500 | Immediately | 13.33s |
| | 1 | 1400% | 420,000 | 14,000 | Immediately | — |
| | 1 | 100% | 55,000 | 16,500 | Immediately | — |
| | 1 | 400% | 38,000 | 32,000 | Immediately | — |
| | 1 | 100% | 50,000 | 12,500 | Immediately | — |
| | 1 | 1400% | 42,000 | 12,600 | Immediately | — |
| | 1 | 100% | 55,000 | 16,500 | Immediately | — |
| | 2 | 1400% | 42,000 | 12,600 | Immediately | 10s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.