Ranking Dojo Stages · Arena of Destiny · 1/1
Energy10
Base HP9,999,999
Map length4,200
Max enemies20
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseRedZombieTraitlessDark
Boss
-
Enemy No.720 100% magnification HP10 Attack1 AppearsAt start -
Dober P.D 240% magnification HP1,920,000 Attack13,200 Appearsafter 0.07s -
Lord Gravey 360% magnification HP2,700,000 Attack54,000 Appearsafter 0.07s -
Dober P.D 240% magnification HP1,920,000 Attack13,200 Appearsafter 0.07s -
Lord Gravey 360% magnification HP2,700,000 Attack54,000 Appearsafter 0.07s -
Two Can 360% magnification HP900,000 Attack43,200 Appearsafter 0.07s -
Dober P.D 240% magnification HP1,920,000 Attack13,200 Appearsafter 0.07s -
Lord Gravey 360% magnification HP2,700,000 Attack54,000 Appearsafter 0.07s -
Two Can 360% magnification HP900,000 Attack43,200 Appearsafter 0.07s -
Dober P.D 240% magnification HP1,920,000 Attack13,200 Appearsafter 0.07s -
Lord Gravey 300% magnification HP2,250,000 Attack45,000 Appearsafter 0.07s -
Two Can 300% magnification HP750,000 Attack36,000 Appearsafter 0.07s -
Lord Gravey 200% magnification HP1,500,000 Attack30,000 Appearsafter 0.07s -
Dober P.D 100% magnification HP800,000 Attack5,500 Appearsafter 0.07s -
Zory 250% magnification HP125,000 Attack9,472 Appearsafter 0.07s -
Rain D. 500% magnification HP450,000 Attack22,735 Appearsafter 0.07s
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 10 types | ||||||
| | Unlimited | 100% | 10 | 1 | Start | 2–6s |
| | 1 | 240% | 768,000 | 16,320 | 0.07s | — |
| | 3 | 360% | 180,000 | 13,640 | 0.07s | 0.07s |
| | 1 | 240% | 1,920,000 | 13,200 | 0.07s | — |
| | 2 | 720% | 648,000 | 32,738 | 0.07s | 16.67s |
| | 1 | 240% | 600,000 | 36,000 | 0.07s | — |
| | 1 | 360% | 2,700,000 | 54,000 | 0.07s | — |
| | 1 | 240% | 768,000 | 16,320 | 0.07s | — |
| | 3 | 360% | 180,000 | 13,640 | 0.07s | 0.07s |
| | 1 | 240% | 1,920,000 | 13,200 | 0.07s | — |
| | 2 | 720% | 648,000 | 32,738 | 0.07s | 16.67s |
| | 1 | 240% | 600,000 | 36,000 | 0.07s | — |
| | 1 | 360% | 2,700,000 | 54,000 | 0.07s | — |
| | 2 | 360% | 180,000 | 13,640 | 0.07s | 10s |
| | 6 | 360% | 1,800 | 720 | 0.07s | 6.67s |
| | 1 | 360% | 900,000 | 43,200 | 0.07s | — |
| | 1 | 240% | 768,000 | 16,320 | 0.07s | — |
| | 3 | 360% | 180,000 | 13,640 | 0.07s | 0.07s |
| | 1 | 240% | 1,920,000 | 13,200 | 0.07s | — |
| | 2 | 720% | 648,000 | 32,738 | 0.07s | 16.67s |
| | 1 | 360% | 900,000 | 43,200 | 0.07s | — |
| | 1 | 360% | 2,700,000 | 54,000 | 0.07s | — |
| | 2 | 360% | 180,000 | 13,640 | 0.07s | 10s |
| | 6 | 360% | 1,800 | 720 | 0.07s | 6.67s |
| | 1 | 360% | 900,000 | 43,200 | 0.07s | — |
| | 1 | 240% | 768,000 | 16,320 | 0.07s | — |
| | 3 | 360% | 180,000 | 13,640 | 0.07s | 0.07s |
| | 1 | 240% | 1,920,000 | 13,200 | 0.07s | — |
| | 2 | 600% | 540,000 | 27,282 | 0.07s | 16.67s |
| | 1 | 200% | 500,000 | 30,000 | 0.07s | — |
| | 1 | 300% | 2,250,000 | 45,000 | 0.07s | — |
| | 2 | 300% | 150,000 | 11,367 | 0.07s | 10s |
| | 6 | 200% | 1,000 | 400 | 0.07s | 6.67s |
| | 1 | 300% | 750,000 | 36,000 | 0.07s | — |
| | 4 | 200% | 1,000 | 400 | 0.07s | 3.33s |
| | 1 | 500% | 450,000 | 22,735 | 0.07s | — |
| | 1 | 200% | 1,500,000 | 30,000 | 0.07s | — |
| | 3 | 250% | 125,000 | 9,472 | 0.07s | 13.33s |
| | 1 | 100% | 800,000 | 5,500 | 0.07s | — |
| | 2 | 200% | 1,000 | 400 | 0.07s | 0.07s |
| | 2 | 250% | 125,000 | 9,472 | 0.07s | 13.33s |
| | 1 | 250% | 100,000 | 10,000 | 0.07s | — |
| | 1 | 250% | 125,000 | 9,472 | 0.07s | — |
| | 3 | 200% | 1,000 | 400 | 0.07s | 6.67s |
| | 5 | 200% | 1,000 | 400 | 0.07s | 3.33s |
| | 1 | 500% | 450,000 | 22,735 | 0.07s | — |
| Once base HP ≤ 0% 6 types | ||||||
| | 3 | 200% | 1,000 | 400 | Immediately | 3.33s |
| | 1 | 300% | 150,000 | 11,367 | Immediately | — |
| | 1 | 150% | 480,000 | 10,200 | Immediately | — |
| | 3 | 250% | 1,250 | 500 | Immediately | 3.33s |
| | 1 | 500% | 450,000 | 22,735 | Immediately | — |
| | 2 | 250% | 125,000 | 9,472 | Immediately | 16.67s |
| | 1 | 250% | 1,250 | 500 | Immediately | — |
| | 1 | 400% | 360,000 | 18,188 | Immediately | — |
| | 2 | 250% | 100,000 | 10,000 | Immediately | 6.67s |
| | 1 | 150% | 375,000 | 22,500 | Immediately | — |
| | 1 | 250% | 100,000 | 10,000 | Immediately | — |
| | 3 | 200% | 1,000 | 400 | Immediately | 10s |
| | 1 | 250% | 100,000 | 10,000 | Immediately | — |
| | 3 | 200% | 1,000 | 400 | Immediately | 6.67s |
| | 1 | 250% | 100,000 | 10,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.