Ranking Dojo Stages · Arena of Honor · 1/1

Energy10
Base HP9,999,999
Map length4,200
Max enemies12
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseFloatingRedDarkTraitless

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 9 types
The Face Boss 1 3600% 3,599,964 72,000 0.07s
One Horn 2 6900% 1,035,000 34,500 0.07s 20s
Doge Dark 5 2600% 130,000 52,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–10s
St. Pigge the 2nd 1 2400% 960,000 9,600 0.07s
St. Pigge the 2nd 1 2400% 960,000 9,600 0.07s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
R.Ost 2 550% 1,870,000 39,600 0.07s 10s
Doge Dark 3 2500% 125,000 50,000 0.07s 5–10s
One Horn 1 6600% 990,000 33,000 0.07s
Doge Dark 3 2500% 125,000 50,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 1000% 800,000 49,970 0.07s 10s
Shadow Boxer K 3 1000% 800,000 49,970 0.07s 5–10s
Dagshund 1 1200% 720,000 36,000 0.07s
Le'boin 1 6300% 252,000 41,202 0.07s
Dagshund 1 1200% 720,000 36,000 0.07s
The Face Boss 1 3300% 3,299,967 66,000 0.07s
One Horn 2 6300% 945,000 31,500 0.07s 20s
Doge Dark 5 2400% 120,000 48,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–10s
St. Pigge the 2nd 1 2200% 880,000 8,800 0.07s
St. Pigge the 2nd 1 2200% 880,000 8,800 0.07s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
R.Ost 2 500% 1,700,000 36,000 0.07s 10s
Doge Dark 3 2300% 115,000 46,000 0.07s 5–10s
One Horn 1 6000% 900,000 30,000 0.07s
Doge Dark 3 2300% 115,000 46,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 900% 720,000 44,973 0.07s 10s
Shadow Boxer K 3 900% 720,000 44,973 0.07s 5–10s
Dagshund 1 1100% 660,000 33,000 0.07s
Le'boin 1 5700% 228,000 37,278 0.07s
Dagshund 1 1100% 660,000 33,000 0.07s
The Face Boss 1 3000% 2,999,970 60,000 0.07s
One Horn 2 5700% 855,000 28,500 0.07s 20s
Doge Dark 5 2200% 110,000 44,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–10s
St. Pigge the 2nd 1 2000% 800,000 8,000 0.07s
St. Pigge the 2nd 1 2000% 800,000 8,000 0.07s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
R.Ost 2 450% 1,530,000 32,400 0.07s 10s
Doge Dark 3 2100% 105,000 42,000 0.07s 5–10s
One Horn 1 5400% 810,000 27,000 0.07s
Doge Dark 3 2100% 105,000 42,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 800% 640,000 39,976 0.07s 10s
Shadow Boxer K 3 800% 640,000 39,976 0.07s 5–10s
Dagshund 1 1000% 600,000 30,000 0.07s
Le'boin 1 5100% 204,000 33,354 0.07s
Dagshund 1 1000% 600,000 30,000 0.07s
The Face Boss 1 2700% 2,699,973 54,000 0.07s
One Horn 2 5100% 765,000 25,500 0.07s 20s
Doge Dark 5 2000% 100,000 40,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–10s
St. Pigge the 2nd 1 1800% 720,000 7,200 0.07s
St. Pigge the 2nd 1 1800% 720,000 7,200 0.07s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
R.Ost 2 400% 1,360,000 28,800 0.07s 10s
Doge Dark 3 1900% 95,000 38,000 0.07s 5–10s
One Horn 1 4800% 720,000 24,000 0.07s
Doge Dark 3 1900% 95,000 38,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 700% 560,000 34,979 0.07s 10s
Shadow Boxer K 3 700% 560,000 34,979 0.07s 5–10s
Dagshund 1 900% 540,000 27,000 0.07s
Le'boin 1 4500% 180,000 29,430 0.07s
Dagshund 1 900% 540,000 27,000 0.07s
The Face Boss 1 2400% 2,399,976 48,000 0.07s
One Horn 2 4500% 675,000 22,500 0.07s 20s
Doge Dark 5 1800% 90,000 36,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–10s
St. Pigge the 2nd 1 1600% 640,000 6,400 0.07s
St. Pigge the 2nd 1 1600% 640,000 6,400 0.07s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
R.Ost 2 350% 1,190,000 25,200 0.07s 10s
Doge Dark 3 1700% 85,000 34,000 0.07s 5–10s
One Horn 1 4200% 630,000 21,000 0.07s
Doge Dark 3 1700% 85,000 34,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 600% 480,000 29,982 0.07s 10s
Shadow Boxer K 3 600% 480,000 29,982 0.07s 5–10s
Dagshund 1 800% 480,000 24,000 0.07s
Le'boin 1 3900% 156,000 25,506 0.07s
Dagshund 1 800% 480,000 24,000 0.07s
The Face Boss 1 2100% 2,099,979 42,000 0.07s
One Horn 2 3900% 585,000 19,500 0.07s 20s
Doge Dark 5 1600% 80,000 32,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–10s
St. Pigge the 2nd 1 1400% 560,000 5,600 0.07s
St. Pigge the 2nd 1 1400% 560,000 5,600 0.07s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
R.Ost 2 300% 1,020,000 21,600 0.07s 10s
Doge Dark 3 1500% 75,000 30,000 0.07s 5–10s
One Horn 1 3600% 540,000 18,000 0.07s
Doge Dark 3 1500% 75,000 30,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 500% 400,000 24,985 0.07s 10s
Shadow Boxer K 3 500% 400,000 24,985 0.07s 5–10s
Dagshund 1 700% 420,000 21,000 0.07s
Le'boin 1 3300% 132,000 21,582 0.07s
Dagshund 1 700% 420,000 21,000 0.07s
The Face Boss 1 1800% 1,799,982 36,000 0.07s
One Horn 2 3300% 495,000 16,500 0.07s 20s
Doge Dark 5 1400% 70,000 28,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
St. Pigge the 2nd 1 1200% 480,000 4,800 0.07s
St. Pigge the 2nd 1 1200% 480,000 4,800 0.07s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
R.Ost 2 250% 850,000 18,000 0.07s 10s
Doge Dark 3 1300% 65,000 26,000 0.07s 5–10s
One Horn 1 3000% 450,000 15,000 0.07s
Doge Dark 3 1300% 65,000 26,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 9 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 400% 320,000 19,988 0.07s 10s
Shadow Boxer K 3 400% 320,000 19,988 0.07s 5–10s
Dagshund 1 600% 360,000 18,000 0.07s
Le'boin 1 2700% 108,000 17,658 0.07s
Dagshund 1 600% 360,000 18,000 0.07s
The Face Boss 1 1500% 1,499,985 30,000 0.07s
One Horn 2 2700% 405,000 13,500 0.07s 20s
Doge Dark 5 1200% 60,000 24,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 7 100% 1 1 0.07s 3.33–6.67s
St. Pigge the 2nd 1 1000% 400,000 4,000 0.07s
St. Pigge the 2nd 1 1000% 400,000 4,000 0.07s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 7 100% 1 1 0.07s 3.33–6.67s
R.Ost 2 200% 680,000 14,400 0.07s 10s
Doge Dark 3 1100% 55,000 22,000 0.07s 5–10s
One Horn 1 2400% 360,000 12,000 0.07s
Doge Dark 3 1100% 55,000 22,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 7 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 300% 240,000 14,991 0.07s 10s
Shadow Boxer K 3 300% 240,000 14,991 0.07s 5–10s
Dagshund 1 500% 300,000 15,000 0.07s
Le'boin 1 2100% 84,000 13,734 0.07s
Dagshund 1 500% 300,000 15,000 0.07s
The Face Boss 1 1200% 1,199,988 24,000 0.07s
One Horn 2 2100% 315,000 10,500 0.07s 20s
Doge Dark 5 1000% 50,000 20,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 7 100% 1 1 0.07s 3.33–6.67s
St. Pigge the 2nd 1 800% 320,000 3,200 0.07s
St. Pigge the 2nd 1 800% 320,000 3,200 0.07s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 7 100% 1 1 0.07s 3.33–6.67s
R.Ost 2 150% 510,000 10,800 0.07s 10s
Doge Dark 3 900% 45,000 18,000 0.07s 5–10s
One Horn 1 1800% 270,000 9,000 0.07s
Doge Dark 3 900% 45,000 18,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 5 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 200% 160,000 9,994 0.07s 10s
Shadow Boxer K 3 200% 160,000 9,994 0.07s 5–10s
Dagshund 1 400% 240,000 12,000 0.07s
Le'boin 1 1800% 72,000 11,772 0.07s
Dagshund 1 400% 240,000 12,000 0.07s
The Face Boss 1 1000% 999,990 20,000 0.07s
One Horn 3 1200% 180,000 6,000 0.07s 33.33s
Doge Dark 8 800% 40,000 16,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 5 100% 1 1 0.07s 3.33–6.67s
St. Pigge the 2nd 1 600% 240,000 2,400 0.07s
St. Pigge the 2nd 1 600% 240,000 2,400 0.07s
R.Ost Boss 1 100% 340,000 7,200 0.07s
Fireworks Guys (High-Yield) 5 100% 1 1 0.07s 3.33–6.67s
Doge Dark 3 600% 30,000 12,000 0.07s 5–10s
Dagshund 1 300% 180,000 9,000 0.07s
Doge Dark 3 600% 30,000 12,000 0.07s 5–10s
Doge Dark Boss 1 100% 5,000 2,000 0.07s
Fireworks Guys (High-Yield) 5 100% 1 1 0.07s 3.33–6.67s
Shadow Boxer K 2 100% 80,000 4,997 0.07s 10s
Shadow Boxer K 3 100% 80,000 4,997 0.07s 5–10s
One Horn 1 600% 90,000 3,000 0.07s
Le'boin 1 600% 24,000 3,924 0.07s
The Face Boss 1 400% 399,996 8,000 0.07s
Fireworks Guys (High-Yield) 5 100% 1 1 0.07s 3.33–6.67s
Doge Dark 5 400% 20,000 8,000 0.07s 3.33–5s
Doge Dark 5 400% 20,000 8,000 0.07s 6.67–10s
Shadow Boxer K 1 100% 80,000 4,997 0.07s
Shadow Boxer K 1 100% 80,000 4,997 0.07s
Fireworks Guys (High-Yield) 5 100% 1 1 0.07s 3.33–6.67s
Dagshund 3 1×3 200% 120,000 6,000 0.07s 0.07s
St. Pigge the 2nd Boss 1 400% 160,000 1,600 0.07s
Fireworks Guys (High-Yield) 1 100% 1 1 0.07s
One Horn 1 400% 60,000 2,000 0.07s
St. Pigge the 2nd Boss 1 200% 80,000 800 0.07s
Doge Dark 5 200% 10,000 4,000 0.07s 3.33–5s
Fireworks Guys (High-Yield) 3 100% 1 1 0.07s 3.33–6.67s
Le'boin 1 200% 8,000 1,308 0.07s
Fireworks Guys (High-Yield) 1 100% 1 1 0.07s
The Face Boss 1 100% 99,999 2,000 0.07s
Doge Dark 5 100% 5,000 2,000 0.07s 5–10s
One Horn 1 100% 15,000 500 0.07s
Fireworks Guys (High-Yield) 3 100% 1 1 0.07s 3.33–6.67s
Le'boin 1 100% 4,000 654 0.07s
One Horn 1 100% 15,000 500 0.07s
Fireworks Guys (High-Yield) 3 100% 1 1 0.07s 3.33–6.67s
Le'boin Boss 1 100% 4,000 654 0.07s
Once base HP ≤ 0% 2 types
汎用周年木人城 Boss 1 100% 100 999,999 Immediately
Fireworks Guys (High-Yield) Unlimited 100% 1 1 Immediately 8–10s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.