Ranking Dojo Stages · Arena of Destiny · 1/1

Energy30
Base HP9,999,999
Map length4,200
Max enemies10
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseFloatingTraitlessRed

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 9 types
M. Bison Boss 1 190% 608,000 11,400 0.07s
Sagat Boss 1 190% 912,000 4,180 0.07s
Vega Boss 1 190% 684,000 9,500 0.07s
Balrog Boss 1 180% 1,008,000 50,400 0.07s
Cammy Boss 1 180% 540,000 21,600 0.07s
Ken Boss 1 180% 1,080,000 64,800 0.07s
Ryu Boss 1 170% 340,000 6,800 0.07s
Juri Boss 1 170% 340,000 28,560 0.07s
E. Honda Boss 1 170% 850,000 9,443 0.07s
M. Bison Boss 1 160% 512,000 9,600 0.07s
Sagat Boss 1 160% 768,000 3,520 0.07s
Vega Boss 1 160% 576,000 8,000 0.07s
Balrog Boss 1 150% 840,000 42,000 0.07s
Cammy Boss 1 150% 450,000 18,000 0.07s
Ken Boss 1 150% 900,000 54,000 0.07s
Ryu Boss 1 140% 280,000 5,600 0.07s
Juri Boss 1 140% 280,000 23,517 0.07s
E. Honda Boss 1 140% 700,000 7,776 0.07s
M. Bison Boss 1 130% 416,000 7,800 0.07s
Sagat Boss 1 130% 624,000 2,860 0.07s
Vega Boss 1 130% 468,000 6,500 0.07s
Balrog Boss 1 120% 672,000 33,600 0.07s
Cammy Boss 1 120% 360,000 14,400 0.07s
Ken Boss 1 120% 720,000 43,200 0.07s
Ryu Boss 1 110% 220,000 4,400 0.07s
Juri Boss 1 110% 220,000 18,480 0.07s
E. Honda Boss 1 110% 550,000 6,110 0.07s
M. Bison Boss 1 100% 320,000 6,000 0.07s
Sagat Boss 1 100% 480,000 2,200 0.07s
Vega Boss 1 100% 360,000 5,000 0.07s
Balrog Boss 1 90% 504,000 25,200 0.07s
Cammy Boss 1 90% 270,000 10,800 0.07s
Ken Boss 1 90% 540,000 32,400 0.07s
Ryu Boss 1 80% 160,000 3,200 0.07s
Juri Boss 1 80% 160,000 13,440 0.07s
E. Honda Boss 1 80% 400,000 4,444 0.07s
M. Bison Boss 1 70% 224,000 4,200 0.07s
Sagat Boss 1 70% 336,000 1,540 0.07s
Vega Boss 1 70% 251,999 3,500 0.07s
Balrog Boss 1 60% 336,000 16,800 0.07s
Cammy Boss 1 60% 180,000 7,200 0.07s
Ken Boss 1 60% 360,000 21,600 0.07s
Ryu Boss 1 55% 110,000 2,200 0.07s
Juri Boss 1 55% 110,000 9,240 0.07s
E. Honda Boss 1 55% 275,000 3,055 0.07s
M. Bison Boss 1 50% 160,000 3,000 0.07s
Sagat Boss 1 50% 240,000 1,100 0.07s
Balrog Boss 1 35% 196,000 9,800 0.07s
Vega Boss 1 35% 125,999 1,750 0.07s
Cammy Boss 1 25% 75,000 3,000 0.07s
Juri Boss 1 25% 50,000 4,200 0.07s
E. Honda Boss 1 20% 100,000 1,111 0.07s
Ken Boss 1 5% 30,000 1,800 0.07s
Ryu Boss 1 6% 12,000 240 0.07s
Once base HP ≤ 0% 1 type
Enemy No.283 Boss 1 100% 100 999,999 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.