Ranking Dojo Stages · Arena of Destiny · 1/1

Energy10
Base HP9,999,999
Map length4,200
Max enemies20
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseTraitlessFloatingAkuBehemoth

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 10 types
Enemy No.720 Boss Unlimited 100% 10 1 Start 2–6s
Squire Rel 6 5000% 4,000 1,500 0.07s 3.33s
Li'l Bun Bun 2 1800% 539,946 20,250 0.07s 20s
R.Ost Boss 1 350% 1,190,000 25,200 0.07s
Aku Doge 3 700% 31,500 15,400 0.07s 10s
THE FOLIVOREAN Boss 1 250% 2,500,000 127,500 0.07s
Squire Rel 5 5000% 4,000 1,500 0.07s 3.33s
Aku Doge 3 600% 27,000 13,200 0.07s 10s
Teacher Bun Bun Boss 1 2400% 2,399,976 54,000 0.07s
Squire Rel 6 5000% 4,000 1,500 0.07s 3.33s
Li'l Bun Bun 2 1800% 539,946 20,250 0.07s 20s
R.Ost Boss 1 350% 1,190,000 25,200 0.07s
Aku Doge 3 700% 31,500 15,400 0.07s 10s
THE FOLIVOREAN Boss 1 250% 2,500,000 127,500 0.07s
Squire Rel 6 5000% 4,000 1,500 0.07s 3.33s
Li'l Bun Bun 2 1800% 539,946 20,250 0.07s 20s
R.Ost Boss 1 350% 1,190,000 25,200 0.07s
Brollow 3 300% 57,000 45,000 0.07s 13.33–16.67s
Fallen Bear 1 300% 225,000 45,000 0.07s
Fallen Bear Boss 1 300% 225,000 45,000 0.07s
Squire Rel 5 5000% 4,000 1,500 0.07s 3.33s
Aku Doge 3 600% 27,000 13,200 0.07s 10s
Teacher Bun Bun Boss 1 2400% 2,399,976 54,000 0.07s
Aku Doge 3 600% 27,000 13,200 0.07s 10s
THE FOLIVOREAN Boss 1 200% 2,000,000 102,000 0.07s
Squire Rel 6 4000% 3,200 1,200 0.07s 3.33s
Li'l Bun Bun 2 1500% 449,955 16,875 0.07s 20s
R.Ost Boss 1 300% 1,020,000 21,600 0.07s
Brollow 3 200% 38,000 30,000 0.07s 13.33–16.67s
Fallen Bear 1 150% 112,500 22,500 0.07s
Fallen Bear Boss 1 150% 112,500 22,500 0.07s
Squire Rel 5 4000% 3,200 1,200 0.07s 3.33s
Aku Doge 3 500% 22,500 11,000 0.07s 10s
Teacher Bun Bun Boss 1 2000% 1,999,980 45,000 0.07s
Aku Doge 3 500% 22,500 11,000 0.07s 6.67s
Brollow 3 150% 28,500 22,500 0.07s 10s
Mooth Boss 1 2800% 140,000 9,800 0.07s
Brollow 3 150% 28,500 22,500 0.07s 10s
R.Ost Boss 1 200% 680,000 14,400 0.07s
Squire Rel 10 3000% 2,400 900 0.07s 2s
Li'l Bun Bun 1 1000% 299,970 11,250 0.07s
Li'l Bun Bun Boss 1 1000% 299,970 11,250 0.07s
Once base HP ≤ 0% 7 types
Fallen Bear 1 250% 187,500 37,500 Immediately
Li'l Bun Bun 1 1800% 539,946 20,250 Immediately
Mooth 1 4000% 200,000 14,000 Immediately
THE FOLIVOREAN 1 200% 2,000,000 102,000 Immediately
Fallen Bear 1 150% 112,500 22,500 Immediately
Aku Doge 2 500% 22,500 11,000 Immediately 10s
Li'l Bun Bun 2 1000% 299,970 11,250 Immediately 20s
Aku Doge 2 500% 22,500 11,000 Immediately 10s
Mooth 1 2400% 120,000 8,400 Immediately
Brollow 2 100% 19,000 15,000 Immediately 13.33s
Squire Rel 3 2400% 1,920 720 Immediately 3.33s
Brollow 2 100% 19,000 15,000 Immediately 16.67s
Squire Rel 4 2400% 1,920 720 Immediately 3.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.