Ranking Dojo Stages · Arena of Honor · 1/1
Energy30
Base HP9,999,999
Map length4,200
Max enemies12
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseTraitless
Boss
-
Enemy No.283 100% magnification HP100 Attack999,999 AppearsBase HP ≤ 0% -
Baki Hanma 17000% magnification HP680,000 Attack64,600 Appearsafter 0.07s -
Katsumi Orochi 18000% magnification HP900,000 Attack36,900 Appearsafter 0.07s -
Baki Hanma 16000% magnification HP640,000 Attack60,800 Appearsafter 0.07s -
Katsumi Orochi 17000% magnification HP850,000 Attack34,850 Appearsafter 0.07s -
Baki Hanma 15000% magnification HP600,000 Attack57,000 Appearsafter 0.07s -
Katsumi Orochi 16000% magnification HP800,000 Attack32,800 Appearsafter 0.07s -
Baki Hanma 14000% magnification HP560,000 Attack53,200 Appearsafter 0.07s -
Katsumi Orochi 15000% magnification HP750,000 Attack30,750 Appearsafter 0.07s -
Baki Hanma 13000% magnification HP520,000 Attack49,400 Appearsafter 0.07s -
Katsumi Orochi 14000% magnification HP700,000 Attack28,700 Appearsafter 0.07s -
Baki Hanma 12000% magnification HP480,000 Attack45,600 Appearsafter 0.07s -
Katsumi Orochi 13000% magnification HP650,000 Attack26,650 Appearsafter 0.07s -
Baki Hanma 11000% magnification HP440,000 Attack41,800 Appearsafter 0.07s -
Katsumi Orochi 12000% magnification HP600,000 Attack24,600 Appearsafter 0.07s -
Baki Hanma 10000% magnification HP400,000 Attack38,000 Appearsafter 0.07s -
Katsumi Orochi 11000% magnification HP550,000 Attack22,550 Appearsafter 0.07s -
Baki Hanma 9000% magnification HP360,000 Attack34,200 Appearsafter 0.07s -
Katsumi Orochi 10000% magnification HP500,000 Attack20,500 Appearsafter 0.07s -
Baki Hanma 8000% magnification HP320,000 Attack30,400 Appearsafter 0.07s -
Katsumi Orochi 9000% magnification HP450,000 Attack18,450 Appearsafter 0.07s -
Baki Hanma 7000% magnification HP280,000 Attack26,600 Appearsafter 0.07s -
Katsumi Orochi 8000% magnification HP400,000 Attack16,400 Appearsafter 0.07s -
Baki Hanma 6000% magnification HP240,000 Attack22,800 Appearsafter 0.07s -
Katsumi Orochi 7000% magnification HP350,000 Attack14,350 Appearsafter 0.07s -
Baki Hanma 5000% magnification HP200,000 Attack19,000 Appearsafter 0.07s -
Katsumi Orochi 6000% magnification HP300,000 Attack12,300 Appearsafter 0.07s -
Baki Hanma 4000% magnification HP160,000 Attack15,200 Appearsafter 0.07s -
Katsumi Orochi 5000% magnification HP250,000 Attack10,250 Appearsafter 0.07s -
Baki Hanma 3000% magnification HP120,000 Attack11,400 Appearsafter 0.07s -
Kaoru Hanayama 3000% magnification HP420,000 Attack30,000 Appearsafter 0.07s -
Jack Hammer 2700% magnification HP135,000 Attack13,500 Appearsafter 0.07s -
Katsumi Orochi 1600% magnification HP80,000 Attack3,280 Appearsafter 0.07s -
Retsu Kaioh 800% magnification HP28,000 Attack4,000 Appearsafter 0.07s -
Baki Hanma 300% magnification HP12,000 Attack1,140 Appearsafter 0.07s
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | 1 | 17000% | 2,380,000 | 170,000 | 0.07s | — |
| | 1 | 17000% | 850,000 | 85,000 | 0.07s | — |
| | 1 | 17000% | 680,000 | 64,600 | 0.07s | — |
| | 1 | 18000% | 630,000 | 90,000 | 0.07s | — |
| | 1 | 18000% | 900,000 | 36,900 | 0.07s | — |
| | 1 | 16000% | 2,240,000 | 160,000 | 0.07s | — |
| | 1 | 16000% | 800,000 | 80,000 | 0.07s | — |
| | 1 | 16000% | 640,000 | 60,800 | 0.07s | — |
| | 1 | 17000% | 595,000 | 85,000 | 0.07s | — |
| | 1 | 17000% | 850,000 | 34,850 | 0.07s | — |
| | 1 | 15000% | 2,100,000 | 150,000 | 0.07s | — |
| | 1 | 15000% | 750,000 | 75,000 | 0.07s | — |
| | 1 | 15000% | 600,000 | 57,000 | 0.07s | — |
| | 1 | 16000% | 560,000 | 80,000 | 0.07s | — |
| | 1 | 16000% | 800,000 | 32,800 | 0.07s | — |
| | 1 | 14000% | 1,960,000 | 140,000 | 0.07s | — |
| | 1 | 14000% | 700,000 | 70,000 | 0.07s | — |
| | 1 | 14000% | 560,000 | 53,200 | 0.07s | — |
| | 1 | 15000% | 525,000 | 75,000 | 0.07s | — |
| | 1 | 15000% | 750,000 | 30,750 | 0.07s | — |
| | 1 | 13000% | 1,820,000 | 130,000 | 0.07s | — |
| | 1 | 13000% | 650,000 | 65,000 | 0.07s | — |
| | 1 | 13000% | 520,000 | 49,400 | 0.07s | — |
| | 1 | 14000% | 490,000 | 70,000 | 0.07s | — |
| | 1 | 14000% | 700,000 | 28,700 | 0.07s | — |
| | 1 | 12000% | 1,680,000 | 120,000 | 0.07s | — |
| | 1 | 12000% | 600,000 | 60,000 | 0.07s | — |
| | 1 | 12000% | 480,000 | 45,600 | 0.07s | — |
| | 1 | 13000% | 455,000 | 65,000 | 0.07s | — |
| | 1 | 13000% | 650,000 | 26,650 | 0.07s | — |
| | 1 | 11000% | 1,540,000 | 110,000 | 0.07s | — |
| | 1 | 11000% | 550,000 | 55,000 | 0.07s | — |
| | 1 | 11000% | 440,000 | 41,800 | 0.07s | — |
| | 1 | 12000% | 420,000 | 60,000 | 0.07s | — |
| | 1 | 12000% | 600,000 | 24,600 | 0.07s | — |
| | 1 | 10000% | 1,400,000 | 100,000 | 0.07s | — |
| | 1 | 10000% | 500,000 | 50,000 | 0.07s | — |
| | 1 | 10000% | 400,000 | 38,000 | 0.07s | — |
| | 1 | 11000% | 385,000 | 55,000 | 0.07s | — |
| | 1 | 11000% | 550,000 | 22,550 | 0.07s | — |
| | 1 | 9000% | 1,260,000 | 90,000 | 0.07s | — |
| | 1 | 9000% | 450,000 | 45,000 | 0.07s | — |
| | 1 | 9000% | 360,000 | 34,200 | 0.07s | — |
| | 1 | 10000% | 350,000 | 50,000 | 0.07s | — |
| | 1 | 10000% | 500,000 | 20,500 | 0.07s | — |
| | 1 | 8000% | 1,120,000 | 80,000 | 0.07s | — |
| | 1 | 8000% | 400,000 | 40,000 | 0.07s | — |
| | 1 | 8000% | 320,000 | 30,400 | 0.07s | — |
| | 1 | 9000% | 315,000 | 45,000 | 0.07s | — |
| | 1 | 9000% | 450,000 | 18,450 | 0.07s | — |
| | 1 | 7000% | 980,000 | 70,000 | 0.07s | — |
| | 1 | 7000% | 350,000 | 35,000 | 0.07s | — |
| | 1 | 7000% | 280,000 | 26,600 | 0.07s | — |
| | 1 | 8000% | 280,000 | 40,000 | 0.07s | — |
| | 1 | 8000% | 400,000 | 16,400 | 0.07s | — |
| | 1 | 6000% | 840,000 | 60,000 | 0.07s | — |
| | 1 | 6000% | 300,000 | 30,000 | 0.07s | — |
| | 1 | 6000% | 240,000 | 22,800 | 0.07s | — |
| | 1 | 7000% | 245,000 | 35,000 | 0.07s | — |
| | 1 | 7000% | 350,000 | 14,350 | 0.07s | — |
| | 1 | 5000% | 700,000 | 50,000 | 0.07s | — |
| | 1 | 5000% | 250,000 | 25,000 | 0.07s | — |
| | 1 | 5000% | 200,000 | 19,000 | 0.07s | — |
| | 1 | 6000% | 210,000 | 30,000 | 0.07s | — |
| | 1 | 6000% | 300,000 | 12,300 | 0.07s | — |
| | 1 | 4000% | 560,000 | 40,000 | 0.07s | — |
| | 1 | 4000% | 200,000 | 20,000 | 0.07s | — |
| | 1 | 4000% | 160,000 | 15,200 | 0.07s | — |
| | 1 | 5000% | 175,000 | 25,000 | 0.07s | — |
| | 1 | 5000% | 250,000 | 10,250 | 0.07s | — |
| | 1 | 3000% | 150,000 | 15,000 | 0.07s | — |
| | 1 | 3000% | 120,000 | 11,400 | 0.07s | — |
| | 1 | 3000% | 420,000 | 30,000 | 0.07s | — |
| | 1 | 2700% | 135,000 | 13,500 | 0.07s | — |
| | 1 | 1600% | 80,000 | 3,280 | 0.07s | — |
| | 1 | 800% | 28,000 | 4,000 | 0.07s | — |
| | 1 | 300% | 12,000 | 1,140 | 0.07s | — |
| Once base HP ≤ 0% 1 type | ||||||
| | 1 | 100% | 100 | 999,999 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.