Ranking Dojo Stages · Arena of Honor · 1/1
Energy30
Base HP9,999,999
Map length4,200
Max enemies12
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseDarkAkuTraitlessRed
Boss
-
Enemy No.283 100% magnification HP100 Attack999,999 AppearsBase HP ≤ 0% -
Aoshi Shinomori 600% magnification HP900,000 Attack21,000 AppearsAt start -
Kenshin Himura 600% magnification HP540,000 Attack36,000 AppearsAt start -
Aoshi Shinomori 550% magnification HP825,000 Attack19,250 AppearsAt start -
Kenshin Himura 550% magnification HP495,000 Attack33,000 AppearsAt start -
Aoshi Shinomori 500% magnification HP750,000 Attack17,500 AppearsAt start -
Kenshin Himura 500% magnification HP450,000 Attack30,000 AppearsAt start -
Aoshi Shinomori 450% magnification HP675,000 Attack15,750 AppearsAt start -
Kenshin Himura 450% magnification HP405,000 Attack27,000 AppearsAt start -
Aoshi Shinomori 400% magnification HP600,000 Attack14,000 AppearsAt start -
Kenshin Himura 400% magnification HP360,000 Attack24,000 AppearsAt start -
Aoshi Shinomori 350% magnification HP525,000 Attack12,250 AppearsAt start -
Kenshin Himura 350% magnification HP315,000 Attack21,000 AppearsAt start -
Aoshi Shinomori 300% magnification HP450,000 Attack10,500 AppearsAt start -
Kenshin Himura 300% magnification HP270,000 Attack18,000 AppearsAt start -
Aoshi Shinomori 250% magnification HP375,000 Attack8,750 AppearsAt start -
Kenshin Himura 250% magnification HP225,000 Attack15,000 AppearsAt start -
Aoshi Shinomori 200% magnification HP300,000 Attack7,000 AppearsAt start -
Kenshin Himura 200% magnification HP180,000 Attack12,000 AppearsAt start -
Aoshi Shinomori 150% magnification HP225,000 Attack5,250 AppearsAt start -
Kenshin Himura 100% magnification HP90,000 Attack6,000 AppearsAt start -
Hajime Saito 75% magnification HP165,000 Attack6,000 AppearsAt start -
Aoshi Shinomori 100% magnification HP150,000 Attack3,500 AppearsAt start -
Sanosuke Sagara 40% magnification HP80,000 Attack2,400 AppearsAt start -
Kenshin Himura 15% magnification HP13,500 Attack900 AppearsAt start
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 8 types | ||||||
| | 1 | 600% | 240,000 | 18,738 | Start | — |
| | 3 | 1200% | 54,000 | 26,400 | Start | 1.67–5s |
| | 1 | 600% | 1,320,000 | 48,000 | Start | — |
| | 1 | 600% | 900,000 | 21,000 | Start | — |
| | 2 | 6600% | 85,800 | 5,280 | Start | 3.33–6.67s |
| | 3 | 6600% | 33,000 | 3,300 | Start | 1.67–5s |
| | 1 | 600% | 1,200,000 | 36,000 | Start | — |
| | 1 | 600% | 540,000 | 36,000 | Start | — |
| | 1 | 550% | 220,000 | 17,176 | Start | — |
| | 3 | 1100% | 49,500 | 24,200 | Start | 1.67–5s |
| | 1 | 550% | 1,210,000 | 44,000 | Start | — |
| | 1 | 550% | 825,000 | 19,250 | Start | — |
| | 2 | 6000% | 78,000 | 4,800 | Start | 3.33–6.67s |
| | 3 | 6000% | 30,000 | 3,000 | Start | 1.67–5s |
| | 1 | 550% | 1,100,000 | 33,000 | Start | — |
| | 1 | 550% | 495,000 | 33,000 | Start | — |
| | 1 | 500% | 200,000 | 15,615 | Start | — |
| | 3 | 1000% | 45,000 | 22,000 | Start | 1.67–5s |
| | 1 | 500% | 1,100,000 | 40,000 | Start | — |
| | 1 | 500% | 750,000 | 17,500 | Start | — |
| | 2 | 5400% | 70,200 | 4,320 | Start | 3.33–6.67s |
| | 3 | 5400% | 27,000 | 2,700 | Start | 1.67–5s |
| | 1 | 500% | 1,000,000 | 30,000 | Start | — |
| | 1 | 500% | 450,000 | 30,000 | Start | — |
| | 1 | 450% | 180,000 | 14,053 | Start | — |
| | 3 | 900% | 40,500 | 19,800 | Start | 1.67–5s |
| | 1 | 450% | 990,000 | 36,000 | Start | — |
| | 1 | 450% | 675,000 | 15,750 | Start | — |
| | 2 | 4800% | 62,400 | 3,840 | Start | 3.33–6.67s |
| | 3 | 4800% | 24,000 | 2,400 | Start | 1.67–5s |
| | 1 | 450% | 900,000 | 27,000 | Start | — |
| | 1 | 450% | 405,000 | 27,000 | Start | — |
| | 1 | 400% | 160,000 | 12,492 | Start | — |
| | 3 | 800% | 36,000 | 17,600 | Start | 1.67–5s |
| | 1 | 400% | 880,000 | 32,000 | Start | — |
| | 1 | 400% | 600,000 | 14,000 | Start | — |
| | 2 | 4200% | 54,600 | 3,360 | Start | 3.33–6.67s |
| | 3 | 4200% | 21,000 | 2,100 | Start | 1.67–5s |
| | 1 | 400% | 800,000 | 24,000 | Start | — |
| | 1 | 400% | 360,000 | 24,000 | Start | — |
| | 1 | 350% | 140,000 | 10,930 | Start | — |
| | 3 | 700% | 31,500 | 15,400 | Start | 1.67–5s |
| | 1 | 350% | 770,000 | 28,000 | Start | — |
| | 1 | 350% | 525,000 | 12,250 | Start | — |
| | 2 | 3600% | 46,800 | 2,880 | Start | 3.33–6.67s |
| | 3 | 3600% | 18,000 | 1,800 | Start | 1.67–5s |
| | 1 | 350% | 700,000 | 21,000 | Start | — |
| | 1 | 350% | 315,000 | 21,000 | Start | — |
| | 1 | 300% | 120,000 | 9,369 | Start | — |
| | 3 | 600% | 27,000 | 13,200 | Start | 1.67–5s |
| | 1 | 300% | 660,000 | 24,000 | Start | — |
| | 1 | 300% | 450,000 | 10,500 | Start | — |
| | 2 | 3000% | 39,000 | 2,400 | Start | 3.33–6.67s |
| | 3 | 3000% | 15,000 | 1,500 | Start | 1.67–5s |
| | 1 | 300% | 600,000 | 18,000 | Start | — |
| | 1 | 300% | 270,000 | 18,000 | Start | — |
| | 1 | 250% | 100,000 | 7,807 | Start | — |
| | 3 | 500% | 22,500 | 11,000 | Start | 1.67–5s |
| | 1 | 250% | 550,000 | 20,000 | Start | — |
| | 1 | 250% | 375,000 | 8,750 | Start | — |
| | 2 | 2400% | 31,200 | 1,920 | Start | 3.33–6.67s |
| | 3 | 2400% | 12,000 | 1,200 | Start | 1.67–5s |
| | 1 | 250% | 500,000 | 15,000 | Start | — |
| | 1 | 250% | 225,000 | 15,000 | Start | — |
| | 1 | 200% | 80,000 | 6,246 | Start | — |
| | 3 | 400% | 18,000 | 8,800 | Start | 1.67–5s |
| | 1 | 200% | 440,000 | 16,000 | Start | — |
| | 1 | 200% | 300,000 | 7,000 | Start | — |
| | 2 | 1800% | 23,400 | 1,440 | Start | 3.33–6.67s |
| | 3 | 1800% | 9,000 | 900 | Start | 1.67–5s |
| | 1 | 200% | 400,000 | 12,000 | Start | — |
| | 1 | 200% | 180,000 | 12,000 | Start | — |
| | 1 | 150% | 330,000 | 12,000 | Start | — |
| | 1 | 150% | 225,000 | 5,250 | Start | — |
| | 1 | 100% | 200,000 | 6,000 | Start | — |
| | 1 | 100% | 90,000 | 6,000 | Start | — |
| | 2 | 100% | 40,000 | 3,123 | Start | 3.33–6.67s |
| | 1 | 75% | 165,000 | 6,000 | Start | — |
| | 4 | 100% | 4,500 | 2,200 | Start | 1.67–5s |
| | 1 | 100% | 150,000 | 3,500 | Start | — |
| | 3 | 400% | 5,200 | 320 | Start | 3.33–6.67s |
| | 1 | 40% | 80,000 | 2,400 | Start | — |
| | 4 | 200% | 1,000 | 100 | Start | 1.67–5s |
| | 1 | 15% | 13,500 | 900 | Start | — |
| Once base HP ≤ 0% 2 types | ||||||
| | 1 | 100% | 100 | 999,999 | Immediately | — |
| | Unlimited | 200% | 400 | 40 | Immediately | 19.33–20s |
| | Unlimited | 200% | 400 | 40 | Immediately | 19.33–20s |
| | Unlimited | 200% | 400 | 40 | Immediately | 6.67–20s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.